With most games it takes me awhile to think about the overall game design, the story is the easy part but how to get the story converted to a Unity project is a whole different matter.
This particular games art style spawned from my colleagues, they were discussing that a lot of people have chosen to stick with the same sort of art the entire way through class. I was 100% one of these people, so I decided to add proper gameplay and make that game play unique to my other games.
Tutorial after tutorial later and I had finally made my first pixel baby, it was an interesting process and I learn about quite a lot of different methods to generate a pixel environment using tools like Tiled and so on.
My urge once I finished this last assignment was to go back and redo previous artwork that I found to be sub par but I think leaving it as they are will make for a enjoyable day in the future.